Have you ever played a role playing game (RPG) such as Dungeons & Dragons or World of Warcraft? If not, congrats! You probably aren’t a nerd. If you have, congrats! You’re my kind of people. Yesterday I read a blog post that really got me thinking about trying to min/max my life.
In video games, specifically RPG’s, min/maxing is a method of character customization called min/maxing. Basically, its focusing all of your characters traits in a way that maximizes their strengths, while foregoing their weaknesses.
I know what some of you are probably thinking, you didn’t come here to nerd out about game theorycrafting. I get that, but the principle of min/maxing could easily apply to how you approach things in the real world. Let’s look at two classic types of characters, the barbarian and wizard.
The barbarian uses brute force melee and sheer strength to dominate his foes. While the wizard studies and uses his knowledge of spells, magic , and the arcane to bend the laws of the universe to his will from range. They each have very distinct ways to defeat enemies in their worlds.
With the min/max method, you would only your barbarian to receive boosts to their strength and hit points, allowing them to deal more damage and take more hits. Why would a barbarian ever need something that raises the amount of spells they can cast?
For a wizard, you would want them to get the most out of intellect or whatever allowed them to cast more powerful spells. Why would a wizard ever need to raise their strength if they never swung a sword?
You want these characters to be the strongest and most efficient at their respective roles as possible. If you created a character that was an all rounder, it would be decent at anything, but good at nothing. In the real world thats what most people call “well-rounded”, but in reality it is just mediocre.
The point is, learn and understand your strengths to maximize your potential instead of wasting time and energy trying to fix what you lack.